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correlated Gaussian

Posted: Sat Jun 04, 2005 3:41 pm
by MengRu
I know play(&iclamp.amp) can generate independent processes. But is there any way to generate a correlated Gaussian noise?

Posted: Sat Jun 04, 2005 7:32 pm
by ted
"Everything is possible with programming."

All the pieces are there--all you have to do is assemble them.
Use the Random class to fill Vectors with pseudorandom sequences.
If necessary, you can then use the Vector class's methods to implement
a transformation on a pseudorandom sequence that produces the result
you want. It's all in the Programmer's Reference.

http://www.neuron.yale.edu/neuron/stati ... tml#Random

http://www.neuron.yale.edu/neuron/stati ... tml#Vector