ShapeSection Member List

This is the complete list of members for ShapeSection, including all inherited members.
allocate(Canvas *, const Allocation &, Extension &)ShapeSection [virtual]
arc_position(Coord, Coord) const ShapeSection
bevel_join(Canvas *, const Color *, int, float) const ShapeSection [private]
clear_variable()ShapeSection [virtual]
color()ShapeSection [inline]
color_ShapeSection [private]
damage(ShapeScene *)ShapeSection [virtual]
draw(Canvas *, const Allocation &) const ShapeSection [virtual]
draw_points(Canvas *, const Color *, int, int) const ShapeSection [virtual]
draw_seg(Canvas *, const Color *, int iseg) const ShapeSection [virtual]
fast_draw(Canvas *, Coord x, Coord y, boolean) const ShapeSection [virtual]
FastShape()FastShape
get_coord(double arc, Coord &, Coord &) const ShapeSection
good() const ShapeSection
how_near(Coord, Coord) const ShapeSection
len_scale_ShapeSection [private]
loc(double, Coord &, Coord &)ShapeSection [private]
n_ShapeSection [private]
near_section(Coord, Coord, Coord mineps) const ShapeSection [virtual]
old_ShapeSection [private]
pick(Canvas *, const Allocation &, int depth, Hit &)ShapeSection [virtual]
pvar_ShapeSection [private]
request(Requisition &) const ShapeSection [virtual]
scale(Coord x)ShapeSection [inline]
scale()ShapeSection [inline]
sec_ShapeSection [private]
section() const ShapeSection
selectMenu()ShapeSection [virtual]
set_range_variable(Symbol *)ShapeSection [virtual]
setColor(const Color *, ShapeScene *)ShapeSection [virtual]
ShapeSection(Section *)ShapeSection
size(Coord &l, Coord &b, Coord &r, Coord &t) const ShapeSection [virtual]
transform3d(Rotation3d *)ShapeSection [virtual]
trapezoid(Canvas *, const Color *, int i) const ShapeSection [private]
trapezoid(Canvas *, const Color *, float, float, float, float, float, float) const ShapeSection [private]
update_ptrs()ShapeSection
x_ShapeSection [private]
xmax_ShapeSection [private]
xmin_ShapeSection [private]
y_ShapeSection [private]
ymax_ShapeSection [private]
ymin_ShapeSection [private]
~FastShape()FastShape [virtual]
~ShapeSection()ShapeSection [virtual]
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