View Member List

This is the complete list of members for View, including all inherited members.
allocate(Canvas *, const Allocation &, Extension &)XYView [virtual]
bottom() const XYView
box_size(Coord x1, Coord y1, Coord x2, Coord y2)View [virtual]
canvas()XYView
canvas(Canvas *)XYView
csize(Coord x0, Coord xsize, Coord y0, Coord ysize) const XYView [protected]
current_draw_view()XYView [static]
current_pick_view()XYView [static]
current_pick_view(XYView *)XYView [static]
damage(Glyph *, const Allocation &, boolean fixed=false, boolean viewfixed=false)XYView [virtual]
damage(Coord x1, Coord y1, Coord x2, Coord y2)XYView [virtual]
damage_all()XYView [virtual]
damage_area(Coord &x1, Coord &y1, Coord &x2, Coord &y2) const XYView [virtual]
height() const XYView
left() const XYView [virtual]
move_view(Coord dx, Coord dy)View [virtual]
new_view(Coord x1, Coord y1, Coord x2, Coord y2)View [virtual]
origin(Coord x, Coord y)View
parent()XYView [inline]
pick(Canvas *, const Allocation &, int depth, Hit &)XYView [virtual]
printfile(const char *)XYView [virtual]
ratio_view(Coord x, Coord y, float &xratio, float &yratio) const XYView [virtual]
rebind()XYView
request(Requisition &) const XYView [virtual]
right() const XYView
s2o() const XYView [inline]
save(ostream &)XYView [virtual]
scale_view(Coord xorg, Coord yorg, float dxscale, float dyscale)View [virtual]
scene() const XYView [virtual]
scene2view(const Allocation &parent) const XYView [protected]
set_damage_area(Canvas *)XYView [virtual]
size(Coord x1, Coord y1, Coord x2, Coord y2)XYView
stroke(Canvas *, const Color *, const Brush *)XYView [virtual]
top() const XYView
transform(Transformer &, const Allocation &, const Allocation &natural) const View [protected, virtual]
undraw()XYView [virtual]
View(Scene *)View
View(Coord x, Coord y, Coord span, Scene *, Coord xsize=200, Coord ysize=200)View
View(Coord left, Coord bottom, Coord x_span, Coord y_span, Scene *, Coord xsize=200, Coord ysize=200)View
view_height() const View
view_margin() const XYView [inline]
view_ratio(float xratio, float yratio, Coord &x, Coord &y) const XYView [virtual]
view_width() const View [virtual]
width() const XYView [virtual]
x() const View [virtual]
x_pick_epsilon()XYView [inline]
x_pick_epsilon_XYView [protected]
x_span(Coord)XYView
x_span_View [private]
XYView(Scene *, Coord xsize=200, Coord ysize=200)XYView
XYView(Coord x1, Coord y1, Coord x_span, Coord y_span, Scene *, Coord xsize=200, Coord ysize=200)XYView
y() const View
y_pick_epsilon()XYView [inline]
y_pick_epsilon_XYView [protected]
y_span(Coord)XYView
y_span_View [private]
zin(Coord &x1, Coord &y1, Coord &x2, Coord &y2) const XYView [virtual]
zout(Coord &x1, Coord &y1, Coord &x2, Coord &y2) const XYView [virtual]
~View()View [virtual]
~XYView()XYView [virtual]
Generated on Mon Jun 13 08:10:32 2011 for NEURON by  doxygen 1.6.3