allocate(Canvas *, const Allocation &, Extension &) | Circle | [virtual] |
Appear(const Color *color=nil, const Brush *brush=nil) | Appear | [protected] |
brush() const | Appear | [inline] |
brush(const Brush *) | Appear | |
Circle(float radius, boolean filled=false, const Color *color=nil, const Brush *brush=nil) | Circle | |
color() const | Appear | [inline] |
color(const Color *) | Appear | |
default_brush() | Appear | [static] |
default_color() | Appear | [static] |
draw(Canvas *, const Allocation &) const | Circle | [virtual] |
filled_ | Circle | [private] |
radius_ | Circle | [private] |
request(Requisition &) const | Circle | [virtual] |
~Appear() | Appear | [virtual] |
~Circle() | Circle | [virtual] |